Tips specific to the PC version of Puyo Puyo Tetris. For example, if the opponent does a Double and another Double, and you make no piece placement in the meantime, then both lines will have the garbage hole usually in the same column." PPT PC In Puyo Puyo Tetris, the game considers all lines inserted simultaneously in your playfield as one attack. And during each garbage insertion, there's a 30% chance that the hole changes after each line (that means the hole changes roughly 1 time during the 4 or 5 lines sent by a Tetris). "There's a high chance that the hole changes after each garbage insertion (90% chance). Semi-technical details specific to PPT that are helpful to know. Useful to know when you see your opponent on Puzzle League as it will give you a sense of whether he or she will play Tetris or Puyo Puyo. If you lose, you will get demoted to a lower league, and if you win, your league result will reset. ![]() You can also get in danger of becoming demoted when you reach a certain number of losses. If you win, you will get promoted, and if you lose, your league result will reset. For Golden and Platinum, you are guaranteed to get a promotion chance at the required win number. Legend and below will get this message when they meet a player that has a rating that is > 750 greater than them. If you meet the minimum win number, you will get a promotion chance to get promoted to a higher league. This strategy is advantageous when margin time is applied to Tetris. One thing to keep in mind while doing this is to avoid small combos because they are very ineffective, as stated earlier.įor the same reason, T-Spin Mini is a good form of attack in Tetris vs. If you are in a position where you need to downstack, clearing two lines at a time could be a good strategy. Every time a puyo player gets nuisance puyos, they are forced to wait for the animation to finish before they place their next puyo. Single line clears will send 0 nuisance puyos. Sending Doublesĭoubles will send 4 nuisance puyos (since it charges 1 gauge) while triples will send 5 nuisance puyos. Combining attacks are usually made to finish off your opponent. Your primary goal should be to do constant harassments to isolate their puyos as much as possible. They can easily outchain you while you're building up your field, and combined attacks are not sent until you finish your combo. However, do not purposefully delay sending your attack against advanced puyo players. Puyo matches because it gives Puyo players time to build their chain, which exponentially increases their attack. Furthermore, combos are not as powerful in Tetris vs. The extra 2 lines won't be sent to your puyo opponent, though, since a perfect clear charges 6 gauge. For example, if you make a perfect clear right after your puyo opponent sends you 8 lines of garbage, it will cancel 10 lines instead of just 6, so you won't be accepting any garbage. While the amount of gauge charged has been decreased, the amount of garbage cancelling has remained unchanged. A B2B Tetris (5) is almost as strong as a perfect clear (6).Perfect clears should be considered as just another form of attack. Therefore, at the moment, you get diminishing returns for perfect clears and T-Spin triples compared to the difficulty of setting these up. ![]() The same applies to T-Spin triple, which sends the same amount of garbage (4) as a Tetris (4).
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